![]() We want to go on record and say that Flashpoint is every two years, and now that we know that, we can build in a longer term plan. It's not something we're ruling out, but we're playing a longer game here, as it were. We wanted terrain manipulation into the tools, and actually making that into a public-facing tool was not something that we had scheduled in. ![]() ![]() ![]() We actually went back to basics on a lot of our tools and tech, because there were several things we wanted to include. PC Gamer: With a cooperative game, the longevity of the game often relies more on the volume of content available.
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